Photoshop材质篇之植物材质的表现
<DIV id="gg_bbs"> </DIV>Photoshopcai zhi pian zhi zhi wu cai zhi de biao xian <br>作者:<a href="http://www.16xx8.com/" target="_blank">pope </a> <a href="http://bbs.16xx8.com/" target="_blank">教程</a>来源:PConline <br>1、首先建立新文件Ctrl+N,设置大小为200X150,背景色为透明<a href="http://bbs.16xx8.com/" target="_blank">。</a><br><img src="http://pic.16xx8.com/article/UploadPic/2007/11/1/200711173517955.gif" alt="" border="0"><br>2、设置前景色为绿色,你可以选择swatches面板,菜单windows>Show Swatches,快速的拾取一种颜色<a href="http://bbs.16xx8.com/" target="_blank">。</a>单击K键选择paint bucket油漆桶工具,在工作区用前景色填充<a href="http://bbs.16xx8.com/" target="_blank">。</a><br><img src="http://pic.16xx8.com/article/UploadPic/2007/11/1/200711173517862.gif" alt="" border="0"><br>3、使用滤镜Filter>Texture>Grain,如下设置:Intensity:60 Contrast:80 Grain Type:Clumped<br><img src="http://pic.16xx8.com/article/UploadPic/2007/11/1/200711173517557.gif" alt="" border="0"><br>4、现在有些像模糊的叶子了,我们需要使用滤镜使它变得清晰,菜单Filter>Sharpen>Unsharpen Mask,设置如下 Amount:75% Radius:5.0 Threshold:0。哈,现在如何,不错吧?但是看上去好像是画出来,不真实,下面我们就来作进一步的修饰<a href="http://bbs.16xx8.com/" target="_blank">。</a> <br><img src="http://pic.16xx8.com/article/UploadPic/2007/11/1/200711173517803.gif" alt="" border="0"><br>5、单击通道面板,单击下方的新建通道图标新建一个通道,一个名为Alpha1的通道建立完成<a href="http://bbs.16xx8.com/" target="_blank">。</a>然后加入杂点滤镜Filter>Noise>Add Noise,使用如下设置:Amount:100 Distribution:Gaussian Monochromatic:Checked,下面我将使用这个通道作为材质通道<a href="http://bbs.16xx8.com/" target="_blank">。</a><br><img src="http://pic.16xx8.com/article/UploadPic/2007/11/1/200711173518884.gif" alt="" border="0"><br>6、单击层标签回到层面板,单击第一层激活它,然后选择滤镜Filter>Render>lighting Effcets,改变光源的方向,选择Alpha1通道为材质通道,如下图所示,我设置光的照射角度<a href="http://bbs.16xx8.com/" target="_blank">。</a><br><img src="http://pic.16xx8.com/article/UploadPic/2007/11/1/200711173518614.gif" alt="" border="0"><br> <br><img src="http://pic.16xx8.com/article/UploadPic/2007/11/1/200711173518633.gif" alt="" border="0"> 学习学习!!!```````````````本ps:(qq
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