ps详细绘制超人教程
步骤比较多,很考验大家的耐心哦,希望对大家的绘画之路有所帮助,绘画所需的所有素材我已经下载整理打包上传了,喜欢的朋友让我们一起来学习了。最终效果:
http://pic.16xx8.com/allimg/130710/155R9D04-0.jpg
具体步骤:
1、利用网格辅助还原参考图像的真实比例,迅速描绘出精确的草图。
http://pic.16xx8.com/allimg/130710/155R92308-1.jpg
2、绘制背景
(1)创建“Background Rough”层
http://pic.16xx8.com/allimg/130710/155R91360-2.jpg
(2)选择圆形笔刷,设置不透明度50%左右,绘制大体明暗效果
http://pic.16xx8.com/allimg/130710/155R93617-3.jpg
http://pic.16xx8.com/allimg/130710/155R93A9-4.jpg
(3)创建新层,命名为“Background detail1”
http://pic.16xx8.com/allimg/130710/155R924F-5.jpg
(4)选择纹理圆形笔刷,在脚下和身后涂抹
http://pic.16xx8.com/allimg/130710/155R9D55-6.jpg
http://pic.16xx8.com/allimg/130710/155R94M9-7.jpg
(5)选择除背景层外的所有图层,执行Ctrl+G编组,命名为“Background”
http://pic.16xx8.com/allimg/130710/155R92I4-8.jpg
3、基本颜色
(1)新建组“Face”,并新建图层“Face”
http://pic.16xx8.com/allimg/130710/155R92Y5-9.jpg
(2)设置颜色#e5c7bc,这新层中绘制脸部皮肤
http://pic.16xx8.com/allimg/130710/155R91638-10.jpg
(3)新建图层“Hair”,设置颜色#181212,绘制头发最暗部,尽量避免使用纯黑色。
http://pic.16xx8.com/allimg/130710/155R9E10-11.jpg
http://pic.16xx8.com/allimg/130710/155R94530-12.jpg
(4)创建新组,命名为“BODY”,并新建图层
http://pic.16xx8.com/allimg/130710/155R93N7-13.jpg
(5)将新层命名为“Base”,设置颜色#142f4d,涂抹整个身体
http://pic.16xx8.com/allimg/130710/155R95E8-14.jpg
(6)按住Ctrl,单击Base层,选中此层
http://pic.16xx8.com/allimg/130710/155R9DA-15.jpg
(7)在“Base”层的基础上,颜色设置#852028,涂抹出红色斗篷,靴子以及胸前的徽标
http://pic.16xx8.com/allimg/130710/155RaF3-16.jpg
http://pic.16xx8.com/allimg/130710/155R91551-17.jpg
http://pic.16xx8.com/allimg/130710/155R94551-18.jpg
4、基本色调
(1)选中“Face”层
http://pic.16xx8.com/allimg/130710/155R93T3-19.jpg
(2)选择圆形硬喷笔,绘制中间色调
http://pic.16xx8.com/allimg/130710/155R95118-20.jpg
http://pic.16xx8.com/allimg/130710/155R95V5-21.jpg
http://pic.16xx8.com/allimg/130710/155R9B41-22.jpg
(3)在“Face”组下,创建新层“eyes”
http://pic.16xx8.com/allimg/130710/155R944Q-23.jpg
(4)使用椭圆工具(U),按住Shift键,拖动出个正圆,并填充颜色为#47493e
http://pic.16xx8.com/allimg/130710/155RaC2-24.jpg
http://pic.16xx8.com/allimg/130710/155R941c-25.jpg
(5)复制“eyes”层,并拖动到另一只眼睛处,并调整大小,然后擦去多出来的眼脸部分。
http://pic.16xx8.com/allimg/130710/155R941E-26.jpg
http://pic.16xx8.com/allimg/130710/155R91058-27.jpg
(6)选中“Base”层
http://pic.16xx8.com/allimg/130710/155R96162-28.jpg
(7)创建新层,设置颜色#070c12,绘制该区域的暗部,尽量避免使用纯黑色。
http://pic.16xx8.com/allimg/130710/155R931K-29.jpg
(8)在“cape”层上新建图层,并绘制出周围的阴影
http://pic.16xx8.com/allimg/130710/155RaN3-30.jpg
http://pic.16xx8.com/allimg/130710/155R95463-31.jpg
(9)在“Boots”层上新建图层,并添加明暗色调,还可以添加一些高光
http://pic.16xx8.com/allimg/130710/155R964Q-32.jpg
http://pic.16xx8.com/allimg/130710/155R96364-33.jpg
(10)在“hand”层上,新建图层,并画上一些阴影
http://pic.16xx8.com/allimg/130710/155R9A59-34.jpg
http://pic.16xx8.com/allimg/130710/155R93419-35.jpg
(11)同样在“symbol”层上新建阴影层
http://pic.16xx8.com/allimg/130710/155Ra004-36.jpg
http://pic.16xx8.com/allimg/130710/155R93C8-37.jpg
http://pic.16xx8.com/allimg/130710/155R952a-38.jpg
http://pic.16xx8.com/allimg/130710/155R9E34-39.jpg
5、皮肤纹理
(1)在“Face”组下,新建“texture”层,选择皮肤纹理画笔,绘制脸部皮肤纹理
http://pic.16xx8.com/allimg/130710/155R94604-40.jpg
http://pic.16xx8.com/allimg/130710/155R91330-41.jpg
http://pic.16xx8.com/allimg/130710/155R92V3-42.jpg
(2)选择“Speckeled”精细笔刷,绘制眼睛和耳朵周围
http://pic.16xx8.com/allimg/130710/155R92314-43.jpg
http://pic.16xx8.com/allimg/130710/155R91L8-44.jpg
http://pic.16xx8.com/allimg/130710/155Ra627-45.jpg
(3)绘制眼睛瞳孔
http://pic.16xx8.com/allimg/130710/155R92029-46.jpg
http://pic.16xx8.com/allimg/130710/155R91Q2-47.jpg
(4)使用模糊工具柔化边缘
http://pic.16xx8.com/allimg/130710/155R963Z-48.jpg
6、头发
(1)使用“圆钝中等硬笔刷”,绘制头发纹理
http://pic.16xx8.com/allimg/130710/155R93S6-49.jpg
http://pic.16xx8.com/allimg/130710/155R93K2-50.jpg
http://pic.16xx8.com/allimg/130710/155R94049-51.jpg
(2)创建新层,并命名为“hair highlights”,使用纹理圆形笔刷,设置灰白颜色“#b9aca1”,绘制头发高光
http://pic.16xx8.com/allimg/130710/155R91J9-52.jpg
http://pic.16xx8.com/allimg/130710/155RaH8-53.jpg
http://pic.16xx8.com/allimg/130710/155R95Z9-54.jpg
http://pic.16xx8.com/allimg/130710/155R910Z-55.jpg
(3)同一层上,绘制一些睫毛
http://pic.16xx8.com/allimg/130710/155R93216-56.jpg
(4)确保脸部和头发的细节丰富后,可以进入衣服的绘制
http://pic.16xx8.com/allimg/130710/155R91093-57.jpg
7、衣服绘制
(1)返回到“cape”层,颜色设置#ffe2e5,绘制出衣服的褶皱高光
http://pic.16xx8.com/allimg/130710/155R92130-58.jpg
http://pic.16xx8.com/allimg/130710/155Raa7-59.jpg
http://pic.16xx8.com/allimg/130710/155R94303-60.jpg
http://pic.16xx8.com/allimg/130710/155R955X-61.jpg
(2)斗篷细节添加完毕后,打开第一个纹理文件(Noise Texture.jpg)
http://pic.16xx8.com/allimg/130710/155R95512-62.jpg
(3)将纹理拖动到图中位置
http://pic.16xx8.com/allimg/130710/155R92606-63.jpg
(4)继续复制纹理层,确保纹理完全覆盖住斗篷
http://pic.16xx8.com/allimg/130710/155Ra549-64.jpg
http://pic.16xx8.com/allimg/130710/155R92C6-65.jpg
http://pic.16xx8.com/allimg/130710/155R96063-66.jpg
http://pic.16xx8.com/allimg/130710/155R96413-67.jpg
(5)执行Ctrl+E,合并所有纹理层,并设置“叠加效果,下降25%-30%的不透明度
http://pic.16xx8.com/allimg/130710/155R94J6-68.jpg
(6)按住Ctrl,并单击“cape”层,执行Shift+ctrl+I反选,并按Backspace键删除斗篷以外多余的纹理
http://pic.16xx8.com/allimg/130710/155Ra1b-69.jpg
(7)新建图层“Cuff”,绘制袖口
http://pic.16xx8.com/allimg/130710/155R93023-70.jpg
http://pic.16xx8.com/allimg/130710/155Ra5C-71.jpg
(8)在“Boot”层上,添加更多细节,尤其是脚趾(鞋底向上开始转动)
http://pic.16xx8.com/allimg/130710/155R96432-72.jpg
http://pic.16xx8.com/allimg/130710/155R92106-73.jpg
(9)增加标志上的细节
http://pic.16xx8.com/allimg/130710/155R94I3-74.jpg
http://pic.16xx8.com/allimg/130710/155Ra209-75.jpg
http://pic.16xx8.com/allimg/130710/155R96045-76.jpg
(10)新建图层“suit edges”,绘制衣服边缘细节
http://pic.16xx8.com/allimg/130710/155R94E0-77.jpg
http://pic.16xx8.com/allimg/130710/155R935G-78.jpg
(11)绘制更多衣服边缘细节
http://pic.16xx8.com/allimg/130710/155R95325-79.jpg
(12)添加高光
http://pic.16xx8.com/allimg/130710/155R962T-80.jpg
(13)增加手部更多细节
http://pic.16xx8.com/allimg/130710/155RaC7-81.jpg
8、衣服纹理
(1)创建新文件,设置如下:
http://pic.16xx8.com/allimg/130710/155R96238-82.jpg
(2)使用椭圆工具(U),在文档中心画个圆圈,并用6px的硬边笔刷描边
http://pic.16xx8.com/allimg/130710/155R95K0-83.jpg
http://pic.16xx8.com/allimg/130710/155R94T0-84.jpg
(3)复制刚创建的小圆圈(Ctrl+J)
http://pic.16xx8.com/allimg/130710/155R914G-85.jpg
http://pic.16xx8.com/allimg/130710/155Ra0A-86.jpg
(4)执行“文件>编辑>定义图案”,命名为“衣服丝网纹理”
http://pic.16xx8.com/allimg/130710/155RaU9-87.jpg
(5)使用填充工具,选择创建的图案,并用透明背景模式填充一个新的空白文档
http://pic.16xx8.com/allimg/130710/155Ra1O-88.jpg
http://pic.16xx8.com/allimg/130710/155R92040-89.jpg
(6)将新创建的网状花纹拖动到“Base”层上面
http://pic.16xx8.com/allimg/130710/155R931W-90.jpg
(7)使用自由变换工具,网格变形使周围的曲线更接近与他的手臂和肩膀的轮廓。
http://pic.16xx8.com/allimg/130710/155R93319-91.jpg
(8)调整透明度到87%,然后双击图层,打开图层样式窗口,设置斜面和浮雕。
http://pic.16xx8.com/allimg/130710/155Ra0W-92.jpg
http://pic.16xx8.com/allimg/130710/155R920K-93.jpg
(9)同样的方法,用网格纹理覆盖所有衣服部分,并将所有纹理层编组(Ctrl+G)
http://pic.16xx8.com/allimg/130710/155R95A9-94.jpg
http://pic.16xx8.com/allimg/130710/155R94316-95.jpg
http://pic.16xx8.com/allimg/130710/155R92513-96.jpg
http://pic.16xx8.com/allimg/130710/155R933A-97.jpg
(10)完成后,你会发现整个形象细节更加丰富立体了!
http://pic.16xx8.com/allimg/130710/155R92020-98.jpg
9、衣服高光
(1)新建图层“Suit shine1”
http://pic.16xx8.com/allimg/130710/155R91453-99.jpg
(2)用Speckled Brush在衣服蓝色部分画一些柔软的高光
http://pic.16xx8.com/allimg/130710/155Ra044-100.jpg
http://pic.16xx8.com/allimg/130710/155R91421-101.jpg
http://pic.16xx8.com/allimg/130710/155R95261-102.jpg
(3)创建新层“Boot detail”,在靴子周围也添加一些高光
http://pic.16xx8.com/allimg/130710/155Ra0E-103.jpg
http://pic.16xx8.com/allimg/130710/155R960O-104.jpg
(4)在所有图层之上新建图层,命名为“Final highlights”
http://pic.16xx8.com/allimg/130710/155R94156-105.jpg
(5)绘制一些灰白色和蓝色的小亮点,颜色#e3fbff,#ffffff
http://pic.16xx8.com/allimg/130710/155R9DZ-106.jpg
10、背景纹理
(1)打开纹理“Icetexture.jpg”
http://pic.16xx8.com/allimg/130710/155R93107-107.jpg
(2)用矩形选框工具选择一部分
http://pic.16xx8.com/allimg/130710/155R93160-108.jpg
(3)将图层拖动到Background组里
http://pic.16xx8.com/allimg/130710/155R93038-109.jpg
(4)右击并选择自由变换
http://pic.16xx8.com/allimg/130710/155R944X-110.jpg
(5)按住Ctrl键,拖动锚点,变形如下所示,并按回车键确认
http://pic.16xx8.com/allimg/130710/155R952S-111.jpg
http://pic.16xx8.com/allimg/130710/155R93228-112.jpg
(6)执行Ctrl+L,打开色阶窗口,设置参数如下,增加纹理的对比度
http://pic.16xx8.com/allimg/130710/155Ra3P-113.jpg
(7)执行“Ctrl+U”,打开色相饱和度窗口,参数设置如下
http://pic.16xx8.com/allimg/130710/155Ra493-114.jpg
http://pic.16xx8.com/allimg/130710/155R91210-115.jpg
(8)创建新层,并设置叠加模式为“正片叠底”
http://pic.16xx8.com/allimg/130710/155R91Z7-116.jpg
(9)降低透明度为25%,用软刷在超人身体下绘制一些阴影;颜色为#0f1b33
http://pic.16xx8.com/allimg/130710/155R91460-117.jpg
11、倒影
(1)按住Ctrl键,选择除背景层外的所有图层,执行Ctrl+G编组,命名为“Figure”
http://pic.16xx8.com/allimg/130710/155R92031-118.jpg
(2)复制该组,并执行Ctrl+E合并成一个单一的层,并移动到Figure组下面
http://pic.16xx8.com/allimg/130710/155R962Z-119.jpg
http://pic.16xx8.com/allimg/130710/155R91635-120.jpg
(3)使用自由变换,选择垂直翻转
http://pic.16xx8.com/allimg/130710/155R932b-121.jpg
http://pic.16xx8.com/allimg/130710/155R95U3-122.jpg
(4)使用套索工具(L)选择某些接触的部分,轻微拖动如下
http://pic.16xx8.com/allimg/130710/155R93525-123.jpg
http://pic.16xx8.com/allimg/130710/155R95C1-124.jpg
(5)删除多余部分,并将剩余部分的透明度降至48%,并用软刷橡皮擦除边缘使阴影更加柔和
http://pic.16xx8.com/allimg/130710/155R92957-125.jpg
12、冰裂开效果
(1)打开玻璃破碎的纹理图片“Glass Cracked.jpg”
http://pic.16xx8.com/allimg/130710/155R93Z2-126.jpg
(2)执行Ctrl+L,打开色阶窗口,调整参数如下:
http://pic.16xx8.com/allimg/130710/155R96422-127.jpg
http://pic.16xx8.com/allimg/130710/155R95B8-128.jpg
(3)使用矩形选框工具(M),拖动选区到“Shadow”层下面
http://pic.16xx8.com/allimg/130710/155R9E60-129.jpg
http://pic.16xx8.com/allimg/130710/155R94359-130.jpg
http://pic.16xx8.com/allimg/130710/155R96447-131.jpg
(4)使用自由变换,拉伸放大玻璃,放在超人跪的地方
http://pic.16xx8.com/allimg/130710/155R932H-132.jpg
(5)设置图层叠加模式为“屏幕Screen”
http://pic.16xx8.com/allimg/130710/155R933X-133.jpg
(6)执行Ctrl+J复制一层
http://pic.16xx8.com/allimg/130710/155R91509-134.jpg
(7)再次选择自由变换
http://pic.16xx8.com/allimg/130710/155Ra1J-135.jpg
(8)再次放大使其进一步伸展
http://pic.16xx8.com/allimg/130710/155RaE0-136.jpg
(9)用软边橡皮擦去中心的部分,只留下边缘
http://pic.16xx8.com/allimg/130710/155R9C15-137.jpg
(10)再次执行“Ctrl+J”复制一层,缩放到超人手下面!
http://pic.16xx8.com/allimg/130710/155R934E-138.jpg
http://pic.16xx8.com/allimg/130710/155R94406-139.jpg
13、环境效果
(1)新建图层“Background detail2”
http://pic.16xx8.com/allimg/130710/155R940I-140.jpg
(2)使用“Textured Round Brush”绘制更多雪和冰的边缘
http://pic.16xx8.com/allimg/130710/155R9B35-141.jpg
(3)在所有图层至上,创建新层“Ice spray1”
http://pic.16xx8.com/allimg/130710/155R945Q-142.jpg
(4)现在用“Hard Round Airbrush”笔刷,设置透明度90%,绘制一些溅起的冰粒
http://pic.16xx8.com/allimg/130710/155R922U-143.jpg
http://pic.16xx8.com/allimg/130710/155R93R4-144.jpg
(5)使用套索工具(L)选择左侧部分冰粒
http://pic.16xx8.com/allimg/130710/155R943G-145.jpg
(6)执行“滤镜>模糊>动感模糊”,参数设置如下
http://pic.16xx8.com/allimg/130710/155R915c-146.jpg
http://pic.16xx8.com/allimg/130710/155R923b-147.jpg
(7)同样对右侧的冰粒制作动感模糊
http://pic.16xx8.com/allimg/130710/155R91314-148.jpg
(8)打开图像“Firework.jpg”
http://pic.16xx8.com/allimg/130710/155R911Y-149.jpg
(9)执行“Ctrl+Shift+U”去色命令,并用套索工具选择右上角的火花
http://pic.16xx8.com/allimg/130710/155R92016-150.jpg
(10)拖动并缩放火花到超人前方
http://pic.16xx8.com/allimg/130710/155R942D-151.jpg
http://pic.16xx8.com/allimg/130710/155R92b6-152.jpg
(11)设置图层叠加模式为“Screen”屏幕
http://pic.16xx8.com/allimg/130710/155R911a-153.jpg
(12)同样添加动感模糊滤镜
http://pic.16xx8.com/allimg/130710/155R952A-154.jpg
http://pic.16xx8.com/allimg/130710/155Ra146-155.jpg
(13)减低透明度到85%左右,并用软边橡皮擦去脸部和斗篷上过多的火花
http://pic.16xx8.com/allimg/130710/155R96295-156.jpg
http://pic.16xx8.com/allimg/130710/155R95145-157.jpg
(14)现在打开镜头光晕图像“LensFlare.jpg”
http://pic.16xx8.com/allimg/130710/155R95641-158.jpg
(15)将图像移动到超人头部附近,设置叠加模式为“Screen屏幕”
http://pic.16xx8.com/allimg/130710/155R96260-159.jpg
http://pic.16xx8.com/allimg/130710/155R954L-160.jpg
好了,超人:钢铁之躯这幅小海报就算绘制完成了!
http://pic.16xx8.com/allimg/130710/155Ra0Z-161.jpg
教程编号:113123 作者:蓝色性格 出处:站酷 天哪,这么吊,高级啊。请问第一步的草图绘制是用鼠标么?还是用的手绘板?
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